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Sloctivity

Sloctivity originates from the board game Activity, however, it is adapted for feedback on students´ Slovene knowledge. It is also useful for all other subjects and other cultural contexts. With this feedback tool, the facilitator receives information about the participants´ knowledge in a relaxed and fun way. This activity is particularly useful when used with students.

  • Activity aim

    Sustainability
  • Activity timing

    > 30 minutes
  • Activity size

    Group

Tools

  • Paper
  • Pen
  • Blackboard/whiteboard
  • Chalk/Marker
  • Task cards (indicating the way of presentation: pantomime, drawing, speaking…) in a bag
  • Clock

Steps

  • The facilitator starts the activity by dividing the students into two groups. 
  • The facilitator must clearly and accurately explain the goals and rules of the activity.
  • A person from the group pulls a card with tasks from the bag. The card defines the way (pantomime, drawing or speaking) in which the phrase must be explained. 
  • When the group guesses the phrase from the card, they are given two tasks, relating to the given phrase. 
  • The second group is a control group, and they can either agree or disagree with the answers provided by the first group.
  • If the first group correctly solves the given task, they get 2 points, and the control group gets 1, if they agree with the answers given by the other group. If the first group doesn´t solve the task correctly, but the control group does solve it correctly, the control group gets 2 points, and the first group 0. 
  • The game length is adapted for one school hour or less, because it is followed by a feedback activity called “In Your Shoes”, with which the moderator gets feedback about the feelings, the experience and the involvement of the participants.

Tips

  • The moderator has an active role at the beginning of the activity, as they must clearly and accurately explain the goals and rules of the activity.
  • The moderator must be careful to not reveal the correctness or incorrectness of the answers with their behaviour.
  • The moderator must keep an eye out on the timing. 
  • All participants must be given the opportunity to actively participate in the game.

Source

Created by Slovenian teachers Leonida Rožanski, Marjana Šoš and Nina Križanec Rodica

Creative Commons License

This work is licensed under a Creative Commons Attribution 4.0 International License.

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Co-funded by the Erasmus+ Programme of the European Union

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The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein